Giorno Giovanna from JOJO’S BIZARRE ADVENTURE Gets an Official Announcement to Join the JUMP FORCE Roster

Bandai Namco has announced the next DLC character joining the Jump Force roster as part of Character Pass 2. Giorno Giovanna from JoJo’s Bizarre Adventure has earned the honor of being the fifth and final character in the DLC pack. Fans can acquire Giorno individually for $3.99 or as part of Character Pass 2 which costs $17.99 but also gives players Shoto Todoroki from My Hero Academia, Hiei from Yu Yu Hakusho, Meruem from Hunter x Hunter, and the upcoming Yoruichi from Bleach.

Opponents who come face-to-face with Giorno’s seemingly invincible Gold Experience Requiem Stand are forever reminded that their attacks are simply useless.

There’s no word on when Giorno will join the fight outside of “this spring,” but we’ll be sure to keep you updated. You can play Jump Force now on Nintendo Switch, PC (via Steam), PS4, and Xbox One.

New Resident Evil Village Trailer & Release Date Announced!

New Resident Evil Village Trailer & Release Date Announced!

New Resident Evil Village trailer & release date announced!

Today marked the arrival of the highly-anticipated special showcase for Capcom’s long-running survival horror franchise and with it came more key details, a new trailer and May release date for the eighth installment in the series, Resident Evil Village! The trailer can be viewed in the player below, while special screenshots from today and past announcements can be viewed in the gallery beneath it!

RELATED: New Resident Evil Village Video Shows Gameplay, Environment & More!

Resident Evil Village continues the story of Ethan Winters, first set in motion in the seventh installment Biohazard, and combines pulse-pounding action with signature survival horror gameplay synonymous with the series. In today’s first extensive look at gameplay, the development team revealed several new details including some features which harken back to fan-favorite elements from previous games as Ethan will now be able to purchase and sell items, buy recipes for crafting and customize weapons with a merchant dubbed “The Duke.” Using materials found throughout the game, he will be able to craft invaluable consumables needed to survive the terrors of the village. Utilizing these provisions will also involve more strategic planning, with a revised inventory system based on space management that may be familiar to series fans.

The diverse cast of enemies appearing in today’s digital program are just a few revealed from Village so far. Ethan will face off against many threats such as fast-moving creatures that relentlessly stalk him and Lady Dimitrescu’s mysterious daughters who can transform into swarms of insects. The game’s disparate lineup of adversaries will have their own distinctive ways of attacking, so players will need to adapt their strategies with quick decisions on when to attack, guard or flee in order to survive. Ethan has a new kick move in his arsenal to create distance from enemies and buy precious time to decide his next move.

Starting today, PlayStation 5 owners can get an exclusive sneak peek of the castle area from Village with the Maiden demo. This stand-alone experience is separate, but showcases the stunning visuals and 3D Audio that await in the main game. As the Maiden, players will need to rely solely on their wits to make their escape in this tension-filled demo, as they’ll have no way to fight or defend themselves. A separate new demo for all platforms will be available later this spring.

In celebration of the Resident Evil franchise’s 25th anniversary, which kicks off in March 2021, Capcom announced Village will include access to a free multiplayer experience titled Resident Evil Re:Verse coming to PS4, Xbox One and PC. PS5 and Xbox Series X|S players can access the game through backwards compatibility. This thank you bonus to fans features striking comic-style visuals and sets popular characters against each other in four to six-player deathmatch battles in iconic Resident Evil locations. Players can choose from a fan-favorite roster, each with their own unique skillsets to master. When players are defeated in combat, their character respawns by mutating into a bioweapon to enact revenge on their foes.

Pre-orders for Village start today, with options for digital and physical Standard and Deluxe Editions and a physical Collector’s Edition. The Deluxe Edition includes the base game and a digital “Trauma Pack,” which consists of additional in-game content including a Samurai Edge weapon, RE7: Biohazard-inspired found footage screen filter and tape recorder save point options, immediate access to an especially challenging difficulty setting, and more. The physical Collector’s Edition includes the digital Deluxe Edition content plus a striking statue of franchise veteran Chris Redfield, a SteelBook case, art book, and a cloth map of the village with key art printed on the reverse side.

RELATED: Donal Logue Joins Johannes Roberts’ Resident Evil Origin Story Reboot

The past decade for the Resident Evil franchise started with a mixed bag of entries, including the the poorly-received Resident Evil 6 and generally well-received Revelations spin-offs before nearly coming to a full-stop with the Call of Duty-esque shooter Umbrella Corps in 2016. After the success of RE7, Capcom turned their efforts to remaking Resident Evil 2 and for current-gen consoles, with the latter seeing critical acclaim while the latter received generally favorable reviews.

Resident Evil Village is set to hit shelves on May 7 for the PS5, PS4 with a free upgrade for the digital PS5 version, Xbox Series X/S, Xbox One and Steam!

The post New Resident Evil Village Trailer & Release Date Announced! appeared first on ComingSoon.net.

Let’s Talk About ONCE & FUTURE #15

BOOM! Studios released Once & Future #15 this week and this story just gets crazier with every issue. If you haven’t read it yet, you can grab a physical copy from your local comic shop or digital copies are available through various outlets including comiXology (affiliate link). The story is written by Kieron Gillen and the art is by Dan Mora. Tamra Bonvillain provides the colors.

Bridgette and Duncan return to a familiar place to pick up Lancelot’s trail, while Rose comes face to face with another member of the McGuire family she was not expecting to see…

Wow. This issue is nuts. Picking up where the preview left off, we’ll start by covering what happens with Elaine and Rose. While holding Rose at gunpoint, Elaine basically just explains that Bridgette her mother was maybe at least a little problematic and how Elaine has basically gone crazy. She explains that she needed a Galahad and so went looking for the actual Lancelot by having her father drawn her in a tub of boiling water. Yes, that is dangerous. This left her badly burned, but apparently was able to find the real Lancelot and make love to him after tricking him into thinking that Elaine was Guinevere. Rose then refuses to tell Elaine anything. Elaine says that begging or being useless or cowardly would’ve saved Rose’s life and goes to pull the trigger when some military-esque guys show up and shoot up Rose’s apartment only to have a guy from the government named Jason Hempleworth hold a gun to her head. Poor Rose.

Now let’s talk about the other crazy part of the issue, Duncan and Bridgette. The two go back to the old home and find out that Mary did something in the bathtub. They end up in a weird alternate dimension or something where they find a practically naked blue man with fins, an ethereal weapon on his back, and a helmet that reminds me of Dr. Fate. It turns out this is the actual Lancelot that Elaine did the devil’s tango with and he says some stuff in medieval French that I don’t understand, but he seems to be angry and wanting to know where Elaine is. Last we see, he’s ready to draw his weapon and kill the two heroes. WHAT!?

I do want to take a moment to say I appreciate the humor of Once & Future. As Lancelot is about to draw his weapon, Duncan and Bridgette have a small talk about speaking French and Duncan’s taste in cars. It’s a fun little moment that didn’t detract from the moment, but did inject some personality in it. What did you think of Once & Future #15?

10 Star Wars Video Game Franchises Needing a Revival

10 Star Wars Video Game Franchises Needing a Revival

10 Star Wars video game franchises needing a revival

Last week brought the exciting news that Lucasfilm Games would be handling all licensing of its properties for new video game titles, including a new Indiana Jones title from Bethesda and open-world Star Wars project at Ubisoft, so we’re looking back at ten subfranchises from the latter series that could use a proper revival for modern gamers.

RELATED: Lucasfilm Games Is the New Home for Star Wars Games & All Gaming Titles from Lucasfilm

Battle of the Sith Lords

  • Developer: Red Fly Studio
  • Entries: None (Cancelled Mid-Development)

While the world of Star Wars generally puts players in the position of those on the light side of The Force as they face off against the evils of the galaxy, some of the best lore and storytelling comes in the exploration of the dark side and the more muddled moral grounds between them, and what better way to dive into this than the sadly-cancelled Battle of the Sith Lords. Centered around fan-favorite antagonist Darth Maul, the title would have been a coming-of-age tale exploring his backstory as he was kidnapped by Emperor Palpatine and forced to become a Sith Lord, but rumor has it that Disney’s acquisition of Lucasfilm in 2012 led to the cancellation of the project. With fans expressing their love for the character in the years since his film debut in Episode I — The Phantom Menace, namely with his character arcs on the hit animated series The Clone Wars, now seems like the perfect time to contemplate reviving the title for a proper release.

Project Ragtag

  • Developer: Visceral Games
  • Entries: None (Cancelled Late Development)

The name Amy Hennig is one of the most celebrated in the gaming industry, having created Naughty Dog’s beloved Uncharted series and co-written/directed a number of the hit Legacy of Kain games, and when it was announced she would be directing a Star Wars game with a tone akin to the former franchise and the heist film genre, fans lost their minds with excitement. That was until the announcement in October 2017 that developer Visceral Games was being shuttered by parent company Electronic Arts after a little over a year of difficulties between EA and Visceral, with the former attempting to pull creative control from the latter and also driving development away from the project to focus on the booming Battlefront revived franchise and more multiplayer gaming. With Project Ragtag having been in late development when cancelled and Hennig still seemingly interested in returning to the title as fans prove hungry for more single-player Star Wars games, Lucasfilm should explore a path to reconnect with her and finally give fans an exciting new take on the space-faring world.

Knights of the Old Republic

  • Developers: BioWare, Obsidian Entertainment
  • Entries: Three + Five Expansion Packs

Click here to purchase Knights of the Old Republic and Knights of the Old Republic II: The Sith Lords!

Now that we’ve explored some cancelled titles that deserve to come back to life, let’s look at a franchise that could really use new life: Knights of the Old Republic. While one could argue that the franchise hasn’t died yet as EA has continually offered new expansion packs for The Old Republic, the third installment in the series, the change in gameplay style from the original RPG format to the online-necessitated MMORPG has left some fans hungry for a more contained and single-player experience akin to the first titles. BioWare may currently be busy with new installments in their Dragon Age and Mass Effect franchises and Obisidian is currently focusing on a new Pillars of Eternity title and preparing Grounded for its full release this year after six months of early access, but if one of the two could find time in their schedules to bring back the KOTR series with improved graphics, I know at least one gamer who will be happy — spoiler alert, it’s me.

RELATED: Lucasfilm Games and Ubisoft Announce Open-World Star Wars Game

The Force Unleashed

  • Developers: LucasArts, Aspyr, Krome Studios, Red Fly Studio
  • Entries: Two

Click here to purchase The Force Unleashed and its sequel!

While some cancelled projects were only rumored to have been cancelled following Disney’s acquisition of Lucasfilm, the death of the Force Unleashed franchise has been confirmed to have spawned from the major purchase as it became one of many Star Wars media to have been shifted into the non-canonical expanded universe entitled Legends while the House of Mouse began development on the sequel trilogy and cancelled the threequel alongside a number of other projects. Giving a unique twist to the larger mythos that Darth Vader had a secret apprentice who would plant the seeds of what would become the Rebel Alliance, the TFU series may have seen a bit of a step down in storytelling with its sequel but it ended on such an exciting cliffhanger that deserves to be revisited, especially as star Sam Witwer has remained with the Star Wars franchise and frequently expressed interest in returning to the character of Starkiller.

Bounty Hunter

  • Developer: LucasArts
  • Entries: Two (One Cancelled)

Click here to purchase Star Wars: Bounty Hunter!

The Fett “family” has been a subject of fascination and excitement for fans of the Star Wars franchise since Boba’s introduction in the original trilogy and after introducing “patriarch” Jango in Episode II — Attack of the Clones, LucasArts decided to give the latter his own gaming title with the prequel story Bounty Hunter. While its story has also been shuffled off into the non-canonical Legends banner and its initially received mixed reviews for its technical issues, Bounty Hunter received a lot of praise for its plot from SW fans and even received a next-gen re-release for the PlayStation 4 in 2019. The developer was looking at learning from their mistakes with Bounty Hunter for the Boba-centered 1313, which would be set between the prequel and original trilogies and would be a fairly open-world environment set in the criminal underground of Coruscant, but — much like others on this list — Disney’s acquisition of Lucasfilm saw the project shelved. With Boba finding new life thanks to The Mandalorian and Lucasfilm President Kathleen Kennedy having previously expressed a lot of excitement for the ideas explored in the game, now is the perfect time to revive the series.

Jedi Knight

  • Developers: LucasArts, Raven Software
  • Entries: Five

When the word Jedi is uttered a few names come to most people’s minds. Luke Skywalker, Obi-Wan Kenobi, Yoda, Mace Windu, Qui-Gon Jinn. But one name too frequently left out from the conversation amongst fans mostly familiar with the films is that of Kyle Katarn from the Jedi Knight series. Once a member of the Galactic Empire, Katarn would leave and become a mercenary for hire, frequently working with the Rebel Alliance before eventually becoming a full member of the New Republic and a skilled Jedi instructor at the Jedi Academy, second only to Luke Skywalker. As with others on the list, the franchise became non-canonical when the House of Mouse came in the picture, but that doesn’t mean his story can’t be further explored, especially as he was no longer a playable character in the last installment in the series, Jedi Academy.

Shadows of the Empire

  • Developer: LucasArts
  • Entries: One

Click here to purchase Shadows of the Empire!

Much like Jedi Knight, the Shadows of the Empire series finds its way on to this list thanks to one key element: Dash Rendar. While very much a Han Solo knock-off, the rebel ally’s stories on both the pages of its source novel and comics and the screens of the game adaptation hold a special place in fans’ hearts. Despite being pushed into the non-canonical Legends banner, it proves to be one of the few in the expanded universe to actually get canonical ties to the mainline series, from two crime organizations originating from the franchise appearing in The Clone Wars to Rendar himself appearing in the movie tie-in book for Solo: A Star Wars Story. The game adaptation, released for the Nintendo 64 and Windows, may have received mixed reviews for its lackluster gameplay but with the world of Shadows featuring such a rich roster of characters and stories, it deserves a proper follow-up with a studio learning from LucasArts’ original mistakes.

RELATED: 5 Non-Star Wars LucasArts Game Franchises Needing a Revival

Masters of Teräs Käsi

  • Developer: LucasArts
  • Entries: One

Click here to purchase Masters of Teräs Käsi!

If you grew up in the late ’80 to early ’90s, you were witness to the rise of the fighting game community thanks to the Street Fighter, Tekken and Mortal Kombat franchises, amongst others, as well as a number of failed attempts to recreate their formulas and one that wasted much of its potential was Star Wars: Masters of Teräs Käsi. Released in 1997 and utilizing a blend of weapons-based and hand-to-hand combat, the game was widely criticized for its sluggish character movement and unbalanced attacks/combos and would be the only fighting game attempt from LucasArts in the SW franchise for over a decade until the similarly-poorly-received The Clone Wars — Lightsaber Duels. With the fighting game community still proving as strong as ever, the MK and Soulcaliber franchises, the latter of which saw some Star Wars characters as playable fighters, continuing to prove successful and the titular fighting style even being referenced in Solo: A Star Wars Story, Lucasfilm Games should revisit the genre.

Racer

  • Developers: LucasArts, Rainbow Studios
  • Entries: Two + One Arcade Port

Click here to purchase Star Wars Racer and Racer’s Revenge!

The first installment in the prequel trilogy, The Phantom Menace, may divide a lot of fans and critics over 20 years later, but there’s one element nearly all agree was great: podracing. A sci-fi combo of chariot racing and street racing, the podracing sequence in the film was a pretty exciting and unique experience that LucasArts decided to capitalize on with Episode I: Racer and it has continued to prove to be one of the best games in the entire Star Wars franchise. With fast-paced races, easy-to-manage controls and solid graphics upon release, the game was a major hit and spawned a 2002 sequel Racer’s Revenge, both of which got next-gen console updates, though the latter’s was only for the PlayStation 4. With recent Star Wars films introducing exciting new locales that could be utilized as racing maps without affecting the franchise canon and the racing genre largely devoid of unique or exciting titles outside of the Mario Kart series, now is as good a time as any to bring this series back.

Republic Commando

  • Developer: LucasArts
  • Entries: One

Click here to purchase Republic Commando!

Long before Dave Filoni offered a more expansive take on the conflict with The Clone Wars, LucasArts put players into the boots of an elite clone trooper as he leads the Delta Squad, a team of three other clones with distinctive personalities, in Republic Commando. Though also initially part of the non-canonical Legends banner, the central group have subsequently been retconned into being part of the larger canon, making cameo appearances in The Clone Wars, which Filoni says was influenced by the game, and became playable characters in 2017’s Star Wars Battlefront II. With the final season of Filoni’s series introducing a similar team, The Bad Batch, who are getting their own spin-off series on Disney+ sometime this year, now is the ultimate time for Lucasfilm Games to explore a revival of sorts for the fan-favorite title.

What Star Wars video game title or franchise would you like to see revived? Let us know in the comments below!

The post 10 Star Wars Video Game Franchises Needing a Revival appeared first on ComingSoon.net.